The coastal cottage is a location and a possible settlement in the Commonwealth in 2287. The site consists of a run-down garage and an almost completely destroyed cottage, a truck, and a trailer having crashed through it. Raw materials are limited (even some materials on site cannot be scrapped). There is very little flat land to build on, as the cottage ruins and a small cave underneath take Settlement. So as title says, I'm not allied to covenant. I noticed on the map that it wasn't showing any settlers when I know I had some, I showed up to them all standing around and when I went to the work bench it said I wasn't allied to that settlement (even though I killed everyone except deezer and the cat and placed new turrets Just type in search for the exact same keywords you have described in your head title. "Cheat Terminal" will expand area up to 2X, + a lot more. Back when I played this game on PS4, one issue I had was certain settlements having really small build space. Jamaica Plain being the most annoying since there is plenty of space that would be cool to One of the highest ranked Skyrim mods comes to Fallout 4 with even more features than ever! True Storms: Wasteland Edition is a complete overhaul to the storm systems in Fallout 4. Heavy rains, dust storms, radiation rains. New unique weathers, sound effects, particle effects, textures and more including configurable ghoul hordes during radstorms This settlement is made of 2928 elements. It features: - Plenty of various Crops. - 30 Water. - 140 Electricity *. - 211 Defense. - 30 Beds. - An extended Covenant Wall. - A technical building with the 5 main Stations plus Armorsmith, Weaponsmith, Ammunition, Explosive Workbenches and a Junk Scrapper. You have to go to Covenant before Nuclear Family or the Nuclear Option. " If one first discovers Covenant after completing Nuclear Family or any variant of The Nuclear Option, the settlement will act as if the player character has already completed the "SAFE" test and welcomes them with open arms. Any quests that are associated with Covenant But I did the missions for this to find out their secrets. That had me helping someone. Afterward I was their enemy so I had Ada just kill everyone in the settlement. Oddly one person in the town couldn't die unless I personally killed the person. "Knowing what's right doesn't mean much unless you do what's right." Yeah i dont have a clue what settlement ''happiness'' does, if its possible to reach 100 and/or if it impacts anything. Like bruh on the first day (Covenant) ive dramatically increased the beds, food and water supply, more security, even shops, doctors and barbers and yet the settlement's happiness dropped from 37 to ♥♥♥♥♥♥♥ 20. Happiness is a metric of how content settlers are with a settlement in Fallout 4. Reaching 100% happiness in any settlement will reward the Benevolent Leader achievement/trophy. Other than making one feel like a good leader, a high happiness rating results in more efficient working settlers. Higher happiness results in higher food production, more junk from scavenging, and more caps available Note: the quest will be set to completed by the mod as if you had sided with Covenant. Assign Covenant residents to tasks; Move Covenant residents between settlements; Assign the two generic settlers to supply routes; Recruit the vanilla compound NPCs which now have the workshopnpc script attached. r7nj9n9.